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Attic Investigations Club
  • HOME
  • ABOUT
  • Table of Contents
    • Chapters
      • Grandmother's Castle
      • Cake Bake, Sleep Over
      • Attic Investigators
      • Who, What, When, Where
      • East Overshoe
      • Mustang in the Barn
      • Discombobulation
      • Bedtime Lessons
      • Celestia
      • Mysterious Script
      • Secret Room
      • Protect the Puffins
      • Thing-a-ma-jig & Which-a-ma-callits
      • Nooks full of BOOKS!
      • Bubble Room
      • The Guardian
      • Odd Ouija
      • Search for Answers at the Library
      • Coddiwomple
      • Chapter 19
      • Chapter 20
      • 2nd Challenge, the second room
      • Hope, Faith, Charity
      • Chapter 23
      • Chapter 24
      • Chapter 25
      • Chapter 26
      • Chapter 27
      • Chapter 28
      • Chapter 29
      • Chapter 30
      • Chapter 31
      • Chapter 32
      • Chapter 33
      • Chapter 34
      • Chapter 35
      • Chapter 36
      • Chapter 37
      • Bob's your Uncle, Jaimie's your Aunt
      • Bubbleverse Worlds
      • Mystery in the Steamer Trunk
      • A Verona Mystery
      • Mystery Puzzle Boxes
      • Valley of Trolls
      • Chest and the Key
      • Felix Pickles Cheshire Cheese
      • The Book of Mysteries and Investigations
      • Rat and Parrot
      • The Shadow People
      • Save the Tawny Frogmouth
      • Tiger Lily and her Pajamas
      • Peanuts for Stella
      • Mysterious Key
      • Banned Bunnies
      • Chip and Mimi
      • Sister Rose and Rabbi Shapiro
      • Nanny Doll Collection
      • Limpy and Stimpy
      • Mr. Jones and Mr. Jenkins
      • The Majestic Chest
      • The Crystal Cave
      • Grumpy King
      • Mad Hatter Bunny
      • Mrs. Crabernathy
      • Gobbledegook
      • I Remember
      • Pudding
      • Kumbaya
      • Phase Two
      • The MultiVerse
      • Women in History
      • Bake Bread
        • Bread in a Bag
      • What a Cattywampus !
      • Ender's Island
      • Journal of Secrets
      • Sword in a Stone
  • Mystery Photo Directory
    • Always Investigate Clues
    • Magnifying Glass
    • Bellows Camera
    • Pocket Watch
    • Fountain Pen
    • Fedora
    • Latern
    • Photo of ?
    • Suspect Notebook
    • EVIDENSE FOLDER
    • Vices \ Habits
    • Case Files
    • Pipe
    • Flashlight
    • Handcuffs
  • Alien Earthlings
    • Sequoia
    • Bee Humingbird
    • Mantis Shrimp
    • Aye-aye
    • Axolotl
    • Jerboa
    • Murder of Crows
    • Greenland Shark
    • Narwhal
    • Platypus
    • Pink Fairy Armadillo
    • Pangolin
    • Tawny Frogmouth
    • Shoebill
    • Bullet Ant
    • Naked Mole Rat
    • Saiga Antelope
    • Hickory Horned Devil
    • Honduran White Bat
    • Scaly-Foot Snail
    • Kookaburra
    • Humphead
    • Nautilus
    • Aardvark
    • Jesus Lizard
    • Bewitching Mason Bees
    • Giant Manta Ray
    • Sea Angel
    • Mandrill
    • RED Fire Ant
    • Budapest Short-Faced Tumbler
    • Blobfish
    • Elephant Shrew
    • Colugo
    • Frigate Bird
    • Manatee
    • Tenrec
    • Tasmanian Devil
    • Sea Cucumber
    • Dumbo Octopus
    • Sea Bunny
    • Sea Pig
    • Angler Fish
    • Sunfish
    • Sea Spider
    • Tree Kangaroo
    • Poodle Moth
    • Immortal Jellyfish
    • Star-nosed Mole
    • Bald Uakari
    • Blue Whale
    • Tardigrade
    • Corpse Flower
    • Lions Mane Jelly
    • Giant Silkworm Moth
    • Kakapo
    • Black Sea Bunny
    • Frilled Lizard
    • Southern Cassowary
  • Be all YOU can be!
    • DIRECTORY
    • Astronaut Collins
    • Suffragettes
    • Stars are...
    • Frequency Hopping
    • The Bi-Plane Pilot
    • Her Deepness
    • Human Computer
    • Daughter of the Dragon
    • Rosie the Riveter
    • Toshiko Akiyoshi
    • Louisa May Alcott
    • Maria Tallchief
    • Susan B. Anthony
    • Sojourner Truth
    • Katharine Graham
    • Ruth Bader Ginsburg
    • Indira Gandhi
    • Golda Meir
    • Taylor Swift
    • Estée Lauder
    • Maryam Mirzakhani
    • Sacagawea
    • Catherine the Great
    • Mother Teresa
    • Amilia Earhart
    • Princess Diana
    • Rosa Parks
    • Marie Curie
    • Ada Lovelace
    • Margaret Hamilton
    • Sarah Clayes
    • Dream Chaser
    • Stephanie Kwolek
    • Margaret Knight
    • Christa McAuliffe
    • Maria Beasley
    • Shirley Jackson
    • Ann Tsukamoto
    • Dr. Marian Croak
    • Mary Harris Jones
    • Gita Wisgardisky.
  • Things, Bits & Bobs
    • Wilhelmina's Wardrobe
      • Delilah's Dress
      • Umbrella
      • Wellies
    • Trudi's Steamer Trunk
      • Dolly's Doll
      • Bobby's Baseball Glove
      • Jeanne's Red Jacket Skates
      • Eddy's Teddy Bear
      • Christmas Ornaments
      • Quack !
      • Photo Album
      • Jacks
      • The Rose
      • Leica Camera
      • Passport
      • Italy Map
      • Cap Gun & Holster
      • Recipe Box
      • Love Letters
      • Tea Set
      • Lost Keys
      • Tippi's Typewriter
      • The Journal
    • Patty's Painting
    • Hollie's Horsey
    • Chester's Chess Set
    • Rodolfo's Golf Clubs
    • Frank's Fishing Rod
    • Chugga Chugga Choo Choo
    • Molly's Doll House
    • Susan's Sewing Machine
    • Verona Street Sign
    • Metal Detector
  • Odd Relationships
    • Goby and Pistol Shrimp
    • Woolly Bats and Pitcher plants
    • Clown Fish and Anemones
  • Words of Wisdom
    • What the FUDGE!
    • Our Home
    • Marry your BEST friend
    • Yinyang
    • Confucius
    • ZEN
    • Tree of LIFE
    • Practice = Happiness
    • Friendship
    • Buddha
  • Solve the puzzel
  • Chit-Chat
  • CONTACT
Attic Investigations Club

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Chapter 12

Thingamajigs

&
Whicha -
macallits 

The Whatchamacallit

The sisters were bored as usual.The only place in their minds was the attic with all of its mysteries. Molly had nothing to do on a rainy Saturday afternoon. Molly decided to explore the attic with her sisters, hoping to find something interesting. Molly opened the door to the attic and her sisters follwed. 

Molly opened a box and found some old books and magazines. Molly opened another box and found some clothes and toys. Molly opened a third box and found something that made her curious. It was a metal device with wires, buttons, dials, and a small screen. It looked like a gadget from a sci-fi movie. They wondered what it was and what it did.

Molly picked it up and examined it. There was a label on the back that said "Thingamajig". Alice pressed a button and the device beeped. The screen lit up and displayed some numbers and symbols. The sisters didn't understand what they meant. Molly pressed another button and the device made a whirring sound. A small antenna popped out of the top and started to rotate.

Molly felt a tingling sensation in her hand. She dropped the device and it fell on the floor. The screen popped up and the device said in a robotic voice: "Searching for whatchamacallit. Please stand by."

The three of them were startled. They didn't know what a whatchamacallit was, but Molly had a feeling it was something important. Molly picked up the device again and looked at the screen. It showed a map of her neighborhood with a blinking dot on it.

"Whatchamacallit located," the device said. "Distance: 0.5 miles. Direction: north-east."

They were intrigued and wanted to find out what the whatchamacallit was and why the thingamajig was looking for it. They decided to follow the map and see where it led them.

The three put on their raincoats and boots, grabbed umbrellas, and headed outside. Molly took the thingamajig with her, holding it in front of her like a compass. The three sister's with their new nicknames Hope, Faith and Charity walked along the street, following the direction of the blinking dot.

They passed by houses, shops, parks, and schools. They saw people walking their dogs, riding their bikes, or driving their cars. They wondered if they knew about thingamajig's and the whatchamacallit's, or if they were just ordinary things that only the device could see.

The sisters reached the edge of her neighborhood and crossed a bridge over a river. The thingamajig beeped faster and faster as they got closer to the whatchamacallit.

"Whatchamacallit approaching," the device said. "Distance: 0.1 miles. Direction: straight ahead."

Molly looked ahead and saw a large building with a sign that said "Museum of Science and Technology". Molly had never been there before, but Molly had heard that it had many exhibits about space, robots, dinosaurs, and other cool things.

They walked towards the entrance of the museum, wondering if the whatchamacallit was inside or outside.

"Whatchamacallit detected," the device said. "Distance: 0 feet. Direction: right in front of you."

They stopped and looked around. Molly didn't see anything unusual or out of place. Molly saw people going in and out of the museum, carrying tickets or souvenirs.

Molly looked at the thingamajig again and saw that the screen had changed. It no longer showed a map or numbers or symbols. It showed an image of something that looked like a metal sphere with spikes on it.

"Whatchamacallit identified," the device said. "Name: Sputnik 1."

They gasped. Molly recognized the name from her history class. Sputnik 1 was the first artificial satellite to orbit the Earth, launched by the Soviet Union in 1957.

Molly looked up at the museum sign again and saw that there was a small plaque below it that said "Sputnik 1 Replica".

Molly realized that Molly had found the whatchamacallit: a replica of Sputnik 1 that was displayed outside the museum as part of an exhibit about space exploration.

Molly felt a surge of excitement and wonder. Molly had just discovered something amazing with the help of a mysterious device.

They wondered how the thingamajig knew about Sputnik 1 and why it wanted to find it.

Molly wondered who made the thingamajig and where it came from.

The attic detectives wondered what else it could do and what other secrets it could reveal.

Together they decided to keep exploring with the thingamajig, hoping to find more thingamajigs or whatchamacallits along the way.

The three sisters smiled as they entered the museum, holding the device in her hand.

The three felt like they had just begun an adventure.

The Thingamajig

Professor Jenkins was known throughout the kingdom for his incredible machines and devices, and people came from far and wide to witness his creations.

One day, Professor Jenkins had a breakthrough. He had invented a machine unlike any other, which he named the Thingamajig. The machine was incredibly advanced, and it had the power to do things that no other machine could do. However, when Professor Jenkins tried to write down the instructions for how to use the Thingamajig, something strange happened.

No matter how hard he tried, every time he wrote down the instructions, they came out as a jumbled mess of nonsense. The words were all jumbled up, and they made no sense at all. It was like the instructions were written in a strange language that nobody could understand.

Professor Jenkins was frustrated but undeterred. He spent months studying the machine, trying to decipher how it worked. He tinkered with the gears and levers, and eventually, he figured out how to make the machine work. It was an incredible breakthrough, and people marveled at the incredible abilities of the Thingamajig.

However, as time went on, people began to forget how the Thingamajig worked. Nobody could remember the instructions, and even the notes that Professor Jenkins had left behind were indecipherable. The machine became a mystery, and people stopped using it altogether.

Years went by, and Professor Jenkins passed away, taking the secret of the Thingamajig's instructions with him to the grave. The machine lay dormant, forgotten and unused, until one day, a young girl named Emily stumbled upon it in a dusty old workshop.

Emily was fascinated by the strange machine, and she spent hours tinkering with it. She tried to read the instructions, but they were all gobbledygook, and she couldn't make sense of them at all. Undeterred, Emily continued to experiment with the machine, trying different things until, finally, it sprang to life.

The Thingamajig whirred and hummed, and lights flickered on and off. Emily was amazed by its incredible abilities and knew that she had stumbled upon something truly special. She spent years tinkering with the machine, trying to understand how it worked and how to make it do even more incredible things.

Eventually, Emily became known as the inventor who had unlocked the secrets of the Thingamajig. She had taken a machine that had been forgotten and made it into something incredible, all without needing to understand the gobbledygook instructions that had stumped everyone else before her.

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Table of Contents

Grandma's attic has many years of stories and mysteries.


The answer is somewhere in the attic.

The Attic Investigations Club is a series of children’s short stories written by Robert Goguen with assistance from AI. The stories follow the adventures of three sisters, Holly, Dolly and Molly, who discover a mysterious attic in their grandmother’s house and decide to form a club to explore it. They find clues and secrets about their family history and their missing parents, who disappeared while working as journalists. The stories are full of mystery, suspense, humor, and friendship.

Table of Contents

HOME

ABOUT

MYSTERY PHOTO 

TABLE OF CONTENTS

ALIEN  EARTHLINGS

BE ALL YOU CAN BE

THINGS, BITS AND BOBS

ODD  RELATIONSHIPS

WORDS OF WISDOM

SOLVE THE PUZZEL

CHIT-CHAT

CONTACT


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